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AI Insights · Timothy · April 2022

Top 5 Horror Games on Android in UAE Q1 2022

In Q1 2022, the top 5 horror games on Android in the UAE showed varied performance in downloads, revenue, and active users. Detailed insights reveal trends in the popularity and monetization of these games.

Top 5 Horror Games on Android in UAE Q1 2022

In Q1 2022, the performance of the top 5 horror games on the Android platform in the United Arab Emirates presented intriguing trends in downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.

Identity V from NetEase Games experienced fluctuations in its weekly revenue, peaking at $219 in the first week of January and dipping to as low as $19 in early February. Downloads for the game saw a significant increase towards the end of the quarter, jumping from 56K in early February to 335K in the week of March 21. Active users mirrored this trend, with a notable rise from 745K in mid-February to 1.1M by the end of March.

Poppy Playtime Chapter 1 by Mob Entertainment, released in mid-February, showed a promising start. Revenue grew from $27 in the last week of February to $115 in the final week of March. The game’s downloads were robust, peaking at 256K in the week of March 21. Active users followed a similar upward trajectory, starting at 57K in the release week and reaching 487K by the end of March.

Ultimate Custom Night from Clickteam USA LLC showed a steady decline in both downloads and active users throughout the quarter. Downloads dropped from 142K in early February to 42K by the end of March. Likewise, active users decreased from 443K in mid-February to 249K by the end of the quarter. Revenue for this game was inconsistent, peaking at $54 in early February and falling to $0 by late March.

Five Nights at Freddy's, also by Clickteam USA LLC, maintained a relatively stable performance in terms of downloads, with a peak of 218K in mid-January and a gradual decline to 60K by the end of March. Active users showed a similar pattern, starting at 381K in mid-January and decreasing to 182K by the end of March. Revenue was sporadic, with notable peaks of $44 in late January and $49 in early February.

Lastly, Hello Neighbor by tinyBuild demonstrated consistent download numbers throughout the quarter, ranging between 734K and 895K. Active users remained relatively stable, fluctuating between 2.4M and 2.8M. Revenue saw modest peaks, reaching $54 in the week of March 21.

These insights highlight the dynamic nature of the mobile gaming market, particularly within the horror genre on the Android platform in the UAE. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022